Gone too is the rigid structure of playing a mini game after all characters have taken their turn. There are so-called mini-ztars that rob you of your precious little lights though, so look out. Mini-stars are generously distributed around the boards, so it's no longer a case of everyone racing to get to one spot only for the Star to move. Instead of collecting coins to purchase stars, you now collect mini-stars when you pass over certain squares. While this removes some of its predecessors' opportunity for devious route-taking and opponent-stomping, it actually works well, increasing the speed of games and facilitating a new style for the boards. Mario Party 9 deviates significantly from the series' familiar template, pitching four characters together in a vehicle and having them move along the board together instead of individually. The pleasing and altogether surprising answer is "no". Who knew when the very first Mario Party hit N64 in 1998 that, 14 years later, we'd be staring at the 11th - 12th if you count Mario Party-e - instalment in the series? After years of dice blocks and manic minigames, has the franchise finally outlived its welcome? Nintendo's never been afraid to capitalise on the success of its franchises or, as some would say, beat its successful games to within an inch of their lives.
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